Spells

Charm Person

Enchantment

A humanoid must save (WIS) or be CHARMED — it cannot attack or target the caster with harmful effects. Elves and half-elves (Fey Ancestry) save at advantage. Lasts 1 minute.

Level1
Cast timeAction
Range30 ft
SaveWIS
EffectCharmed
Duration10 rounds
Bard
Druid
Sorcerer
Warlock
Wizard

Example