Spells

Flaming Sphere

Slot 2

A rolling ball of fire fills a cell: whoever it rolls onto — or lingers beside it — burns for 2d6 fire (+1d6 per higher slot). Each turn a BONUS action shoves it up to 30 ft. Concentration.

Level2
Cast timeAction
Range60 ft
SaveDEX (½ on save)
Damage2d6 fire
ConcentrationYes
Duration10 rounds
Druid
Wizard

Example