Spells

Hold Person

Enchantment

A humanoid must save (WIS) or be PARALYZED — no actions, attackers have advantage. Repeats the save at the end of each of its turns. Concentration, 1 minute.

Level2
Cast timeAction
Range60 ft
SaveWIS
EffectHeld
ConcentrationYes
Duration10 rounds
Cleric
Druid
Sorcerer
Warlock
Wizard
Bard

Example