Enchantment
A wave of drowsy magic in a 10-ft sphere: WIS save or fall ASLEEP (helpless — adjacent hits strike true) for up to 3 rounds. Any damage wakes them.
| Level | 1 |
| Cast time | Action |
| Range | 60 ft |
| Save | WIS |
| Effect | Held |
| Duration | 3 rounds |
| Area | 10 ft sphere |
Example